Monday, February 16, 2009

ID-U Biometrics: Eye movement based access control

Daphna Palti-Wasserman and Yoram Wasserman at ID-U Biometrics have developed a system which provides secure signatures to access control based on individual eye movement patterns. The subject’s response to a dynamic stimuli provides an unique characteristics. As the stimuli will change the subjects’ responses will be different each time but the pattern of eye movements and the users eye characteristics will remains the same. This results in a "code" which is not entered and not consciously controlled by the user which reduces issues of spoofing. Currently its in a proof-of-concept state, achieving a 100% accurate and stable eye tracking method which would be required for identification has yet to be achieved (by any eye tracking platform that is) However, this method of user identification could be applied in other situations than the ATM (I guess that's why they won the GLOBES start-up competition)


Tuesday, February 10, 2009

COGAIN 2009 (26th May) "Gaze interaction for those who want it most".

"The 5th international COGAIN conference on eye gaze interaction emphasises user needs and future applications of eye tracking technology. Robust gaze interaction methods have been available for some years, with substantial amounts of applications to support communication, learning and entertainment already being used. However, there are still some uncertainties about this new technology among communication specialists and funding institutions. The 5th COGAIN conference will focus on spreading the experiences of people using gaze interaction in their daily life to potential users and specialists who have yet to benefit from it. Case studies from researchers and manufacturers working on new ways of making gaze interaction available for all, as well as integrating eye gaze with other forms of communication technology are also particularly welcome. We also encourage papers and posters which reach beyond the special case of eye control for people with disabilities into mainstream human-computer interaction development, for instance using eye tracking technology to enhance gaming experience and strategic play."


  • Gaze-based access to computer applications
  • Gaze and environmental control
  • Gaze and personal mobility control
  • User experience studies
  • Innovations in eyetracking systems
  • Low cost gaze tracking systems
  • Attentive interfaces and inferring user intent from gaze
  • Gaze-based interaction with virtual worlds
  • Gaze and creativity
  • Gaming using gaze as an input modality
  • Gaze interaction with wearable displays
  • Using gaze with other modalities including BCI

"Papers which deal with the use of eye gaze to study the usability of mainstream applications and websites are not normally considered for inclusion in the conference". For more information see the COGAIN 2009 Call for Papers

Important dates:

Paper submission, 28th February. Notification on acceptance, 15th April. The conference will be held on the 26th of May at the Danish Technical University in connection with the Visionday event.