Themes this year are
- Text entry by means of gaze
- Gaze and environmental control
- Gaze and personal mobility control
- Direct interaction with gaze aware real world objects
- User experience studies
- Innovations in eyetracking systems
- Low cost gaze tracking systems
- Attentive interfaces and inferring user intent from gaze
- Gaze-based interaction with virtual worlds
- Gaze and creativity
- Gaming using gaze as an input modality
- Using gaze with other modalities including BCI
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