Jonathan O'Donovan, a masters student in
Interactive Entertainment Technology at the
Trinity College in Dublin, have recently started
a blog for his thesis. It will combine gaze and voice recognition for developing a new video game. So far the few posts available have mainly concerned the underlying framework but a proof-of-concept combining gaze and voice is demonstrated. The project will be developed on a Microsoft Windows based platform and utilizes the
XNA game development framework for graphics and the
Microsoft Speech SDK for voice input. The eye tracker of choice is a
Tobii T60 provided by
Acuity ETS (Reading, UK). The thesis will be supervised by
Veronica Sundstedt at the Trinity College
Computer Science dept.
Keep us posten Jonathan, excitied to see what you'll come up with!
Update:
The project resulted in the Rabbit Run game which is documented in the following publication:
- J. O’Donovan, J. Ward, S. Hodgins, V. Sundstedt (2009) Rabbit Run: Gaze and Voice Based Game Interaction (PDF).
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